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  • Digital Leaders

    Join the digital leaders club for all things digital in the Westgate School and beyond. Digital Leaders Go Go Beyond the Classroom Clubs | Wraparound | Holiday Clubs Community Lettings Digital Leaders Internal / External Internal Age Range Year 9 - 11 Contact See EduLink for further details Join the digital leaders club for all things digital in the Westgate School and beyond. Go Wraparound | Clubs | Holiday Clubs Go

  • Media Studies

    Media Studies Casting a critical eye over the ever-changing influence of modern media Go Go Our Media curriculum intends to: Enable pupils to become critical and analytical readers of media texts. Enable pupils all-through to question the way the media represents individuals and groups, and its power to manipulate audiences. Enable pupils to create purposeful, effective media products. Why learn Media? Media plays a key role in modern society: each time we watch television, read a newspaper or access the internet, we are exposed to the power of the Media. We are also affected by Media that we do not necessarily choose to use. This is why this dynamic and exciting subject provides pupils with an excellent tool to navigate and analyse the world we live in. In addition to this, the core skills of analysis work to build on and support the work pupils undertake in English. EYFS | KS1 Content KS2 Content Year 7 & 8 Content Year 9 Content Year 10 & 11 Content Media is taught within the English syllabus in the Primary phase. It is taught from KS3 onwards as a discrete lesson objective then as an individual subject. Media is taught within the English syllabus in the Primary phase. It is taught from KS3 onwards as a discrete lesson objective, then as an individual subject. Course Content in Years 7 and 8 In Year 7 we look at various public figures considering how they are represented in the press and how they have become heroes of our time. We also link this with some image decoding and inference skills which start to build a bank of media terminology. In Year 8 we study advertising building on our prior knowledge of media terminology and looking at how the adverts persuade the audience to purchase products. Course Content in Year 9 Pupils learn about the theoretical frameworks (Media language, representation, Media industries and audiences) and discover how to apply them to Media texts. In addition, they learn practical skills such as how to use Photoshop and how to produce a Media product for a set brief. Course Content in Year 10-11 Pupils are required to explore Media language, representation, Media industries and audiences. They apply these theoretical frameworks to set texts from the exam board as well as unseen Media products. In addition, pupils develop practical skills and produce a practical production using editing software and original images. Assessment: The Media GCSE consists of two exams collectively worth 70% and a Practical Production, completed within school, worth 30%. Home Learning: Pupils are expected to complete Home Learning every week. Usually, this will take one hour. Home Learning will be set as a variety of tasks including finding and analysing examples of Media texts, researching texts, contexts and/or theories and preparing for practical work. Exam Board: Eduqas C680QS Our Curriculum Curriculum Intent Options Careers Employers Curriculum Subjects Art | Fine Art Computing | Computer Science English Design Technology Drama Food Preparation & Nutrition French Geography German History Latin Maths Media Studies Music Personal Development Photography Physical Education Religious Education Science Sculpture Spanish The Wellbeing Curriculum

  • Sculpture

    Sculpture Art is not what you see but what you make others see Go Go At The Westgate School our Sculpture curriculum intends to: Develop intuition, reasoning, imagination and dexterity into unique forms of expression and communication. Promote self-esteem, while teaching us to respect each other and show empathy for each other's individual identities. Give space to think openly and to have confidence in our own opinions on life and the world around us. Encourage a culture of questioners rather than a culture of responder. EYFS | KS1 Content KS2 Content Year 7 & 8 Content Year 9 Content Year 10 & 11 Content Sculpture is taught within the Art syllabus in the Primary phase. It is taught from KS3 onwards as a discrete subject. Sculpture is taught within the Art syllabus in the Primary phase. It is taught from KS3 onwards as a discrete subject. In Year 7 pupils will be introduced to a broad range of new techniques, materials, artists and themes. These experiences will set the foundations for developing as an effective artist and creative thinker. In Year 8 pupils will build on these skills, techniques, knowledge and understanding introduced to them in Year 7. They will be encouraged to show refinement within their work and challenge themselves in a creative way. Pupils will work through three different projects per year, engaging in practical tasks, discussion, group work and home learning projects. Each termly project is designed to help pupils understand the art they see around them and why art is so important within the world and in recording historical events in a visual way. Each project is designed to cover practical skills, knowledge and understanding and creative thinking. Pupils will experiment with both 2D and 3D media and explore techniques including painting, printing, collage, and sculpture. Course content: During the course of Year 9 pupils will be required to work in the following two areas: building upon their KS3 knowledge and providing strong foundation skills for GCSE. Ceramics; pinch, coil and slab techniques Wire/Willow sculpture Card board sculpture Mixed media/assemblage Course skills: Pupils will be expected to demonstrate skills and techniques in the context of their chosen area(s) of study: Making appropriate use of colour, line, tone, texture, shape and form. Using different approaches to recording images, such as, observation, analysis, expression and imagination. Showing in their work an understanding of the conventions of representational and abstract. Non-representational imagery and genres. Investigating different ways of working, as appropriate to their chosen area(s) of learning. Providing evidence of an understanding of spatial qualities, composition, rhythm, scale and structure. Knowledge and Understanding: Pupils will gain knowledge and understanding of: How ideas, feelings and meanings are conveyed in images, artefacts and products. A range of art, craft and design processes in two and/or three-dimensions and traditional and new media and technologies. How images, artefacts and products relate to their social, historical, vocational and cultural contexts. A variety of approaches, methods and intentions of contemporary and historical artists, craftspeople and designers from different cultures and their contribution to continuity and change in society. A working vocabulary and knowledge of specialist terms relevant to their chosen area(s) of learning . Sculpture - Art and Design (Three-dimensional design) GCSE P upils will gain knowledge and understanding of how ideas, feelings and meanings are conveyed in images, artefacts and products in their chosen area(s) of learning. Course skills: Pupils will be expected to demonstrate skills and techniques in the context of their chosen area(s) of study: Make appropriate use of colour, line, tone, texture, shape and form. Use different approaches to recording images, such as, observation, analysis, expression and imagination. Show in their work an understanding of the conventions of representational and abstract/ non-representational imagery and genres. Provide evidence of an understanding of spatial qualities, composition, rhythm, scale and structure. Knowledge and Understanding: Pupils will gain knowledge and understanding of: How ideas, feelings and meanings are conveyed in images, artefacts and products in their chosen area(s) of learning within Fine Art. A range of art, craft and design processes in two and/or three-dimensions and traditional and new media and technologies. How images, artefacts and products relate to their social, historical, vocational and cultural contexts. A variety of approaches, methods and intentions of contemporary and historical artists, craftspeople and designers from different cultures and their contribution to continuity and change in society in their chosen areas(s) of learning within Fine Art. A working vocabulary and knowledge of specialist terms relevant to their chosen area(s) of learning within Fine Art. Home Learning: Pupils will be set 1 hour of Home Learning per week . Exam Board: AQA - 8205 Our Curriculum Curriculum Intent Options Careers Employers Curriculum Subjects Art | Fine Art Computing | Computer Science English Design Technology Drama Food Preparation & Nutrition French Geography German History Latin Maths Media Studies Music Personal Development Photography Physical Education Religious Education Science Sculpture Spanish The Wellbeing Curriculum

  • Basketball & Netball

    Join The Westgate School Basket Ball and Netball club ! All skill levels welcome for fun, fitness, and friendly competition. Basketball & Netball Go Go Beyond the Classroom Clubs | Wraparound | Holiday Clubs Community Lettings Basketball & Netball Internal / External Internal Age Range Year 3 - 6 Contact Primary Reception Get ready to elevate your game and have a blast with our school basketball and netball clubs! Whether you’re aiming to improve your skills or just looking for some fun and fitness, our clubs offer something for everyone. Here’s why you should join: Skill Development Team Spirit Fitness and Fun Both clubs provide a supportive and encouraging environment where you can grow as an athlete and make lasting friendships. Don’t miss out on the chance to be part of these exciting sports communities! Go Wraparound | Clubs | Holiday Clubs Go

  • Sci-Fi & Fantasy Club

    Join Westgate's Sci-Fi & Fantasy Club to explore new worlds, share interests, and have fun. Open to all secondary pupils. Sci-Fi & Fantasy Club Go Go Beyond the Classroom Clubs | Wraparound | Holiday Clubs Community Lettings Sci-Fi & Fantasy Club Internal / External Internal Age Range Year 7 - 11 Contact See EduLink for further details A club for all lovers of Sci-Fi and / or Fantasy games, books, films and TV shows. We meet twice a week every Monday and Friday - See EduLink for details We play table, board and card games. We present and share our favourite books, films and shows. We watch age-appropriate movies and TV. Go Wraparound | Clubs | Holiday Clubs Go

  • Wraparound

    Westgate Wraparound is based at Westgate's Primary Phase and provides breakfast and after school provision, five days per week for primary school aged children. Wraparound Go Go Beyond the Classroom Clubs | Wraparound | Holiday Clubs Community Lettings Wraparound Internal / External Internal Age Range Year R - 6 Contact wraparound@westgate.hants.sch.uk Westgate Wraparound is based at Westgate's Primary Phase and provides high quality childcare in a safe and secure environment, with a relaxed and homely atmosphere five days a week for our Primary Phase children. Beginning at 7.45 am and running until the start of the school day, breakfast sessions include supplying a healthy breakfast (served until 8.30 am). After school sessions will begin at 3.20 pm and run until 6 pm, Monday to Friday. After school sessions will include a light snack. We have a brilliantly equipped playground and aim to provide a wide range of stimulating and creative activities for the children to enjoy. Some of our activities include outside play, craft, board games, imaginary role play, sports and seasonal/themed activities. Where other specialised clubs run after school on Westgate's campus (run by external providers, additional fees payable), Westgate Wraparound colleagues will ensure that your child is taken and collected from the club and their light snack will be saved for them. Sessions cost £7 per breakfast session and £15 per after school session. Places are in demand. Please email wraparound@westgate.hants.sch.uk for more information or to express an interest in a place. Expression of interest - to be updated Westgate Wraparound Parent Handbook - to be updated Go Wraparound | Clubs | Holiday Clubs Go

  • Geography

    Geography Inspiring awe and wonder in the world around us Go Go Our Geography Curriculum intends to: Inspire pupils to develop curiosity and fascination about the world and its people. Equip pupils with knowledge about diverse places, people, resources and natural and human environments, together with a deep understanding of the Earths key physical and human processes. Give pupils the geographical knowledge, understanding and skills to provide the frameworks and approaches that explain how the Earth's features at different scales are shaped, interconnected and change over time. Why Learn Geography? A high-quality geography education will inspire in pupils a curiosity and fascination about the world and its people that will remain with them for the rest of their lives. This will equip pupils with the knowledge about diverse places, people, resources and natural and human environments, together with a deep understanding of the Earth's key physical and human processes. As pupils progress, their growing knowledge about the world will help them to deepen their understanding of the interaction between physical and human processes, and of the formation and use of landscapes and environments. Geography knowledge, understanding and skills provide the framework and approaches that explain how the Earths' features at different scales are shaped, interconnected and change over time. EYFS | KS1 Content KS2 Content Year 7 & 8 Content Year 9 Content Year 10 & 11 Content Planned around half-termly topics, the curriculum provides pupils with the opportunity to learn subject-specific knowledge and understanding, explore links across subject areas and practise their writing. Each topic begins with an enrichment activity such as an educational visit or special event that captures the children’s interest and imagination and builds towards a showcase event such as an exhibition or assembly where c hildren’s learning can be shared and celebrated. Key stage 1 Subject Content Pupils develop knowledge about the world, the United Kingdom and their locality. They are taught to understand basic subject-specific vocabulary relating to human and physical geography and begin to use geographical skills, including first-hand observation, to enhance their locational awareness. Pupils are taught to: 1. Locational knowledge Name and locate the world’s seven continents and five oceans Name, locate and identify characteristics of the four countries and capital cities of the United Kingdom and its surrounding seas 2. Place knowledge Understand geographical similarities and differences through studying the human and physical geography of a small area of the United Kingdom, and of a small area in a contrasting non-European country 3. Human and physical geography Identify seasonal and daily weather patterns in the United Kingdom and the location of hot and cold areas of the world in relation to the Equator and the North and South Poles. Use basic geographical vocabulary to refer to: Key physical features, including: beach, cliff, coast, forest, hill, mountain, sea, ocean, river, soil, valley, vegetation, season and weather. Key human features, including: city, town, village, factory, farm, house, office, port, harbour and shop. Geographical skills and fieldwork Use world maps, atlases and globes to identify the United Kingdom and its countries, as well as the countries, continents and oceans studied at this key stage Use simple compass directions (North, South, East and West) and locational and directional language (e.g., near and far; left and right), to describe the location of features and routes on a map Use aerial photographs and plan perspectives to recognise landmarks and basic human and physical features; devise a simple map; and use and construct basic symbols in a key Use simple fieldwork and observational skills to study the geography of their school and its grounds and the key human and physical features of its surrounding environment. Planned around half-termly topics, the curriculum provides pupils with the opportunity to learn subject-specific knowledge and understanding, explore links across subject areas and practise their writing. Each topic begins with an enrichment activity such as an educational visit or special event that captures the children’s interest and imagination and builds towards a showcase event such as an exhibition or assembly where c hildren’s learning can be shared and celebrated. Key stage 2 Subject Content Pupils will extend their knowledge and understanding beyond the local area to include the United Kingdom and Europe, North and South America. This will include the location and characteristics of a range of the world’s most significant human and physical features. They should develop their use of geographical knowledge, understanding and skills to enhance their locational and place knowledge. Pupils will be taught to: Locational knowledge Locate the world’s countries, using maps to focus on Europe (including the location of Russia) and North and South America, concentrating on their environmental regions, key physical and human characteristics, countries, and major cities name and locate counties and cities of the United Kingdom, geographical regions and their identifying human and physical characteristics, key topographical features (including hills, mountains, coasts and rivers), and land-use patterns; and understand how some of these aspects have changed over time identify the position and significance of latitude, longitude, Equator, Northern Hemisphere, Southern Hemisphere, the Tropics of Cancer and Capricorn, Arctic and Antarctic Circle, the Prime/Greenwich Meridian and time zones (including day and night) 2. Place knowledge Understand geographical similarities and differences through the study of human and physical geography of a region of the United Kingdom, a region in a European country, and a region within North or South America 3. Human and physical geography Describe and understand key aspects of: Physical geography, including: climate zones, biomes and vegetation belts, rivers, mountains, volcanoes and earthquakes, and the water cycle Human geography, including: types of settlement and land use, economic activity including trade links, and the distribution of natural resources including energy, food, minerals and water Geographical skills and fieldwork Use maps, atlases, globes and digital/computer mapping to locate countries and describe features studied. Use the eight points of a compass, four and six-figure grid references, symbols and key (including the use of Ordnance Survey maps) to build their knowledge of the United Kingdom and the wider world. Use fieldwork to observe, measure, record and present the human and physical features in the local area using a range of methods, including sketch maps, plans and graphs, and digital technologies. We deliver our Geography syllabus around a range of local and international themes, considering both physical aspects and human impact our our environment. Pupils will be look at case studies to consider the many aspects of our geographical sourroundings. Year 7 and 8 Course Content: The following topics will be covered in Year 7: Fantastic Places - we will discover the human and physical processes impacting a range of diverse and fascinating places around the world including Svalbard, Dubai, Russia and the Great Barrier Reef. Map skills - we will develop their map skills, including the ability to give 4 and 6 figure grid references, scale, map symbols, direction, height on maps and the use of GIS. Raging Rivers - we will gain an understanding of the different physical and human processes that occur along rivers. Brilliant Biomes - we will develop an understanding of where the world’s major biomes are located and the ways in which these biomes are under threat. The following topics will be covered in Year 8: Tectonic Activity - we discover the different processes that cause tectonic hazards and the effects and responses to earthquakes and volcanoes. Global World of Work - we investigate how sectors of work are changing within different countries and the impact that globalisation is having on employment sectors. Africa - we investigate the social, economic and environmental characteristics across African countries and the issues that Africa faces within the 21st Century. Extreme Weather - we define the causes, effects and responses to extreme weather events and will investigate specific case studies of such hazards. Coasts - we will gain an understanding of the different processes at work along coastal areas, the impacts of coastal flooding and management strategies used in coastal environments. Asia - we investigate the social, economic, and environmental characteristics across Asia and the challenges that Asia faces. Many of the topics in Geography - and especially the trips organised to complement the curriculum - are designed to broaden pupils’ cultural experiences. Course Skills: Pupils will have the opportunity to develop an array of skills including map skills, fieldwork skills and skills of literacy and numeracy. Within the course pupils will build their knowledge of Winchester, Hampshire, the UK and the wider world around them, alongside key geographical processes Year 9 course content: Autumn term: Fieldwork skills, which will include a local fieldwork study within Winchester. Population change and management, which will focus on how populations are changing worldwide, the issues which arise as a result and how it can be managed. Spring term: Ecosystems - Pupils will learn about the different processes within biomes and investigate the challenges and opportunities of the Tropical rainforest. Changing urban world - Pupils will learn about the ways in which urban areas are changing across the world. Summer term: Climate change - Pupils will investigate the causes, effects and management of climate change. Rivers - Pupils will learn about river processes and the ways in which they are being managed. Home Learning: Home Learning will be set on a weekly basis and will include a mix of practice questions, research-based activities and revision GCSE Content: Pupils will cover the following topics within the GCSE course: Paper 1 - Living with the Physical Environment Section A: The challenge of natural hazards Section B: The living world Section C: Physical landscapes in the UK Paper 2 - Challenges in the human environment Section A: Urban challenges Section B: The changing economic world Section C: The challenge of resource management Paper 3 - Geographical applications Section A: Issue evaluation Section B: Fieldwork and geographical enquiry During Field Work pupils will have an opportunity to do a local fieldwork study in Years 9 and 10. Pupils have also had the opportunity for fieldwork abroad, in locations such as Iceland. Home Learning: Home Learning will be set on a weekly basis and will include a mix of practice questions, research-based activities and revision. Exam Board: AQA - 8035 Our Curriculum Curriculum Intent Options Careers Employers Curriculum Subjects Art | Fine Art Computing | Computer Science English Design Technology Drama Food Preparation & Nutrition French Geography German History Latin Maths Media Studies Music Personal Development Photography Physical Education Religious Education Science Sculpture Spanish The Wellbeing Curriculum

  • Latin

    Latin Opening a dozen different doors to understanding the language of academic and the influence of the Roman Empire on modern European society Go Go At The Westgate School, our Latin Curriculum intends to: Enable pupils to understand the significant influence Roman culture had on European society and languages and especially English. Enable pupils to explore the etymology of the English language and its significant links to Latin. Broaden pupils' use of English academic vocabulary. Enable pupils to gain knowledge and understanding of the Roman world through reading and responding to its literature. Why learn Latin? Latin (within the English curriculum) provides a foundation in linguistic and cultural competence, enabling pupils to gain knowledge and understanding of the Roman world through reading and responding to its language and literature. In studying Latin we discover the roots of culture and language which shape Europe today. We analyse texts and stories in Latin to build knowledge and understanding of Latin vocabulary and grammar and we use sources in order to consider aspects of the fascinating and enthralling civilisation of the Roman world and culture. EYFS | KS1 Content KS2 Content Year 7 & 8 Content Year 9 Content Year 10 & 11 Content Latin is not taught within our school in the Primary phase. It is taught from KS3 onwards. Latin is not taught within our school in the Primary phase. It is taught from KS3 onwards. Latin does not exist as a discrete course in Key Stage 3. However, we are increasingly introducing aspects of Latin into our English structures. What and how will I learn? In Year 9 pupils will be introduced to the Latin language and learn key words and be able to link the etymology of the language to English and also other modern languages. This new vocabulary is taught in a range of engaging and exciting ways and pupils thoroughly enjoy making links between Latin and other languages they are studying. For example, pupils will be challenged through the translation work, while learning the structures of the language. Alongside learning the Latin language, we will also study key facets of the Roman Civilisation. This will include: Roman family life including the Paterfamilias; the role of women and children in ancient Rome; discussing the morality of slavery and arranged marriages. When discussing these aspects of Roman life, we will link the experiences of the past to our modern lives and reflect on their impact. How will this be assessed in GCSE? The GCSE examination in Year 11 will consist of 1 Language paper (50%), 1 Literature paper (30%) and 1 Roman Civilisation paper (20%). Exam Board: (Eduqas) – C990PB Our Curriculum Curriculum Intent Options Careers Employers Curriculum Subjects Art | Fine Art Computing | Computer Science English Design Technology Drama Food Preparation & Nutrition French Geography German History Latin Maths Media Studies Music Personal Development Photography Physical Education Religious Education Science Sculpture Spanish The Wellbeing Curriculum

  • Rugby - Boys

    Join Westgate's Rugby Club for skill development, teamwork, and fun. Rugby - Boys Go Go Beyond the Classroom Clubs | Wraparound | Holiday Clubs Community Lettings Rugby - Boys Internal / External Internal Age Range Year 7 - 11 Contact See EduLink for further details Joining a rugby club offers a wealth of benefits that can positively impact various aspects of your life. Here are some of the key advantages: Physical Fitness : Rugby is a physically demanding sport that provides an excellent full-body workout. It improves cardiovascular health, increases strength and power, and enhances agility and flexibility. Teamwork : Rugby is the ultimate team sport, emphasizing the importance of working together. It fosters a strong sense of camaraderie and teaches the value of collaboration and mutual support. Discipline : The structured nature of the game instills discipline and respect for the rules. Players learn the importance of self-control and the ability to perform under strict guidelines. Social Skills : Being part of a rugby club provides numerous opportunities to interact with others, enhancing communication skills and building a network of friends and acquaintances. Leadership : Rugby helps develop leadership qualities as players often have to take charge, make decisions, and motivate their teammates. Cultural Awareness : The sport is played globally, and involvement in a rugby club can expose players to different cultures and perspectives, promoting inclusivity and understanding. Enjoyment : Above all, rugby is an exhilarating sport that offers a sense of adventure and fun. The excitement of the game and the shared experiences create lasting memories. Whether you're looking to improve your fitness, develop life skills, or simply enjoy the thrill of the game, joining a rugby club is a fantastic choice. It's a sport that builds character and creates a strong sense of community. Go Wraparound | Clubs | Holiday Clubs Go

  • Art Club

    Join the art club where everyone is passionate about art. Create and discuss all things art and make new friends along the way. Art Club Go Go Beyond the Classroom Clubs | Wraparound | Holiday Clubs Community Lettings Art Club Internal / External Internal Age Range Year 7 - 8 Contact See EduLink for further details Unleash your creativity and explore the vibrant world of art with The Westgate School secondary phase art clubs! Whether you’re a budding artist or an experienced creator, our clubs offer a welcoming space for all skill levels. Here’s why you should join: Diverse Artistic Opportunities : From painting and drawing to sculpture and digital art, our clubs cover a wide range of artistic disciplines. There’s something for everyone! Expert Guidance : Learn from experienced instructors and guest artists who provide valuable insights and techniques to help you grow as an artist. Collaborative Environment : Connect with fellow art enthusiasts, share ideas, and collaborate on exciting projects. Our clubs foster a supportive and inspiring community. Exhibitions and Events : Showcase your work in our regular exhibitions and participate in art events that celebrate creativity and talent. Creative Freedom : Express yourself freely and explore new styles and mediums in a judgement-free zone. Our clubs encourage experimentation and innovation. Join the School Art Clubs today and embark on a creative journey that will enrich your artistic skills and connect you with a passionate community of artists. Let’s create something amazing together! Go Wraparound | Clubs | Holiday Clubs Go

  • Astronomy

    Astronomy Go Go Course intent Most people are fascinated by the night sky and are interested in stories about our continuing exploration of our Solar System and Universe. The course will enable pupils to understand our position in the Universe, the movements of planets and stars, the cycles in the night and daytime sky, and the way in which we use technology to observe and interact with space. The pupils will have the opportunity to use astronomical maps, pinhole cameras to take images, complete solar observations as well as learning telescopic techniques. EYFS | KS1 Content KS2 Content Year 7 & 8 Content Year 9 Content Year 10 & 11 Content Astronomy is not specifically taught within EYFS/KS1 Astronomy is not specifically taught within KS2 Astronomy is not specifically taught within KS3 Astronomy is not specifically taught within KS3 Curriculum overview and assessment: Paper 1: Naked Eye Astronomy 50% of the qualification 100 marks Topic 1 – Planet Earth Topic 2 – The lunar disc Topic 3 – The Earth-Moon-Sun system Topic 4 – Time and the Earth-Moon-Sun cycles Topic 5 – Solar System observation Topic 6 – Celestial observation Topic 7 – Early models of the Solar System Topic 8 – Planetary motion and gravity Paper 2: Telescopic Astronomy 50% of the qualification 100 marks Topic 9 – Exploring the Moon Topic 10 – Solar astronomy Topic 11 – Exploring the Solar System Topic 12 – Formation of planetary systems Topic 13 – Exploring starlight Topic 14 – Stellar evolution Topic 15 – Our place in the Galaxy Topic 16 - Cosmology The assessments will be a mixture of different question styles, including multiple-choice questions, short-answer questions, calculations, graphical and extended-open-response questions. Observational skills Throughout their study of the qualification, pupils should develop their observational skills. Pupils must undertake at least one aided and one unaided observation. Pupils will need to use their knowledge and understanding of observational techniques and procedures in the written assessments. How will the course run? GCSE Astronomy is a full GCSE that will be additional to any options that your child will already be taking. The course will be taught twice a week after school between 3-4pm by the Science Department during the course of year 10 and 11. The course will run if there is sufficient interest by the pupils. There may also be a small cost involved to cover the cost of equipment needed and the exam entries. This course is ideal for those pupils who have an innate love of all things space and are interested in our place in the Universe. Due to the mathematical aspect of the course, it would be advised that pupils that are aiming for at least a grade 6/ 7 in GCSE Maths. We will be following the Edexcel Pearson Specification . Our Curriculum Curriculum Intent Options Careers Employers Curriculum Subjects Art | Fine Art Computing | Computer Science English Design Technology Drama Food Preparation & Nutrition French Geography German History Latin Maths Media Studies Music Personal Development Photography Physical Education Religious Education Science Sculpture Spanish The Wellbeing Curriculum

  • Computing | Computer Science

    Computing | Computer Science Thriving in a digital world Go Go Our Computing curriculum intends to: Develop pupils' understanding of Computer Science, Information Technology and Digital Literacy in order to prepare all pupils to thrive in an increasingly digital world. Develop these strands to enable pupils to apply computational thinking to be better problem solvers. Enable pupils to be confident users of IT, applying IT effectively to real world situations and to know how they and others can use IT safely. Computing All subjects use Computing as part of their curriculum access and delivery. Pupils will develop their knowledge often by using focused research requiring effective use of the internet, as well as having the opportunity to develop their IT literacy and capability using subject relevant applications, particularly in Maths, Design & Technology and Media. Most subjects make use of Computing for effective home learning management, exam preparation and revision, helping to develop skills required for both GCSE and beyond. The GCSE Computer Science course will develop and apply analytic, problem-solving, design, and computational thinking skills. In addition, aspects of these skills are developed within other subjects including Maths and Science. The Personal Development lessons focus on the safety aspects and reporting of concerns. At Key Stage 4, the Computing curriculum is delivered through a combination of Computing lessons, integration with other subjects and through personal development lessons. Why Learn Computing? A high-quality computing education equips pupils to use computational thinking and creativity to understand and change the world. Computing has deep links with maths, science and design and technology, and provides insights into both natural and artificial systems. The core of computing is computer science, in which pupils are taught the principles of information and computation, how digital systems work and how to put this knowledge to use through programming. Building on this knowledge and understanding, pupils are equipped to use information technology to create programs, systems and a range of content. Computing also ensures that pupils become digitally literate, able to express themselves and develop their ideas through information and communication technology, at a level suitable for the future workplace and as active participants in a digital world. Computer Science has real relevance in our modern world. The course will give an in-depth understanding of how computer technology works and a look at what goes on behind the scenes. The course provides excellent preparation for higher study and employment in the field of Computer Science. The increasing importance of information technologies means there is a growing demand for professionals who are qualified in this area. Computing Compliance Document EYFS | KS1 Content KS2 Content Year 7 & 8 Content Year 9 Content Year 10 & 11 Content What will pupils learn in Computing? Pupils' confident and assured use of new technology is developed through its application across the curriculum. Discrete skills in coding and programming are taught over the primary years which culminates in a programming project in Year 6 led by a specialist teacher of computing. As part of the syllabus we will reflect on the need for ensuring safe use of computers and the internet. Key stage 1 course contents Pupils are taught to: understand what algorithms are; how they are implemented as programs on digital devices; and that programs. execute by following precise and unambiguous instructions. create and debug simple programs. use logical reasoning to predict the behaviour of simple programs. use technology purposefully to create, organise, store, manipulate and retrieve digital content. recognise common uses of information technology beyond school. use technology safely and respectfully, keeping personal information private; identify where to go for help and support when they have concerns about content or contact on the internet or other online technologies. What will pupils learn in Computing? Pupils' confident and assured use of new technology is developed through its application across the curriculum. Discrete skills in coding and programming are taught over the primary years which culminates in a programming project in Year 6 led by a specialist teacher of computing. As part of the syllabus we will reflect on the need for ensuring safe use of computers and the internet. Key stage 2 course contents Pupils are taught to: design, write and debug programs that accomplish specific goals, including controlling or simulating physical systems; solve problems by decomposing them into smaller parts. use sequence, selection, and repetition in programs; work with variables and various forms of input and output. use logical reasoning to explain how some simple algorithms work and to detect and correct errors in algorithms and programs. understand computer networks including the internet; how they can provide multiple services, such as the world wide web; and the opportunities they offer for communication and collaboration. use search technologies effectively, appreciate how results are selected and ranked, and be discerning in evaluating digital content. select, use and combine a variety of software (including internet services) on a range of digital devices to design and create a range of programs, systems and content that accomplish given goals, including collecting, analysing, evaluating and presenting data and information. use technology safely, respectfully and responsibly; recognise acceptable/unacceptable behaviour; identify a range of ways to report concerns about content and contact. Year 7 and 8 Computing Computing is delivered through a combination of Computing lessons, integration with other subjects and through personal development lessons. Pupils will be introduced to a broad range of new skills which will develop their digital competencies in the following areas: Algorithms — Be able to comprehend, design, create, and evaluate algorithms Computer networks — Understand how networks can be used to retrieve and share information, and how they come with associated risks Computer systems — Understand what a computer is, and how its constituent parts function together as a whole Creating media — Select and create a range of media including text, images, sounds, and video Data and information — Understand how data is stored, organised, and used to represent real-world artefacts and scenarios Design and development — Understand the activities involved in planning, creating, and evaluating computing artefacts Effective use of tools — Use software tools to support computing work Impact of technology — Understand how individuals, systems, and society as a whole interact with computer systems Programming — Create software to allow computers to solve problems Safety and security — Understand risks when using technology, and how to protect individuals and systems Year 7 In Year 7 pupils will be encouraged to extend and deepen their knowledge in different areas: Collaborating on line effectively – E-Safety Gaining support for a cause - Media From semaphores to the internet – Networks Programming – Scratch Modelling data - spreadsheets Year 8 In Year 8 pupils will be encouraged to extend and deepen their knowledge in different areas: Understanding computers – Computer systems Data representation Introduction to Python – Programming Developing for the web – HTML & CSS Media design – Vector graphics Mobile app development - Programming Year 9 Computing Core and Computer Science (option) Computing is delivered through a combination of Computing lessons, integration with other subjects and through personal development lessons. Pupils will be introduced to a broad range of new skills which will develop their digital competencies in the following areas: Algorithms — Be able to comprehend, design, create, and evaluate algorithms Computer networks — Understand how networks can be used to retrieve and share information, and how they come with associated risks Computer systems — Understand what a computer is, and how its constituent parts function together as a whole Creating media — Select and create a range of media including text, images, sounds, and video Data and information — Understand how data is stored, organised, and used to represent real-world artefacts and scenarios Design and development — Understand the activities involved in planning, creating, and evaluating computing artefacts Effective use of tools — Use software tools to support computing work Impact of technology — Understand how individuals, systems, and society as a whole interact with computer systems Programming — Create software to allow computers to solve problems Safety and security — Understand risks when using technology, and how to protect individuals and systems Year 9 Core Computing In Year 9 pupils will be encouraged to extend and deepen their knowledge in different areas: Media animation – Media Data Science Representations going audio-visual – Data representation Cybersecurity – E-Safety Artificial intelligence Physical Computing – Programming Y ear 9 Computer Science (option) Programming – Basics with Python Advanced programming concepts - Python programming Programming Projects & Challenges Algorithms – sorting & searching Introduction to Computer Systems Introduction to Computer networks Cybersecurity – protecting computers & networks Key stage 4 – Core Computing and GCSE Computer Science (option) At KS4 the core Computing curriculum is delivered through a combination of Computing lessons, integration with other subjects and through personal development lessons focusing on the following learning areas: · developing capability, creativity and knowledge in computer science, digital media and information technology · developing and applying analytic, problem-solving, design, and computational thinking skills · understanding how changes in technology affect safety, including new ways to protect their online privacy and identity, and how to report a range of concerns. GCSE Computing – Year 10 and 11 (option) The topics covered in Year 10 and 11 include: Fundamentals of algorithms Programming in Python Data Representation Computer Systems Computer Networks Cyber security Relational databases and structured query language (SQL) Ethical, legal and environmental impacts of digital technology Assessment: A 2 hour written exam set covering: computational thinking, code tracing, problem-solving, programming concepts including the design of effective algorithms and the designing, writing, testing and refining of code. - 50%. A 1 hour 45 minute written exam covering the theoretical units - 50%. Throughout the course pupils will be expected to develop their programming skills with projects to help them design, write, test and refine their programs. (These are not formally assessed and do not contribute marks towards the final grade) Course Skills: Pupils learn theory across all the sections of the Computer Science specification and learn how data is represented within a computer, how to convert between denary, binary and hexadecimal, computer hardware and network topologies. Pupils develop problem solving and decomposition skills and learn how solutions can be represented as algorithms and flowcharts as well as code. Pupils learn how to solve problems by creating python programs using a range of structures and techniques. Assessment: Pupils will have regular assessments at the end of each teaching unit. These assessments will be completed in class time. Home Learning: Home learning will follow the ‘flipped learning’ approach where pupils will be expected to carry out some pre-learning and preparation ready for each lesson. In addition pupils will be encouraged to practise their programming to support work carried out in class and to work on their own personal projects that incorporate a skill-set that goes beyond the GCSE requirements. Exam Board: AQA - 8525 Our Curriculum Curriculum Intent Options Careers Employers Curriculum Subjects Art | Fine Art Computing | Computer Science English Design Technology Drama Food Preparation & Nutrition French Geography German History Latin Maths Media Studies Music Personal Development Photography Physical Education Religious Education Science Sculpture Spanish The Wellbeing Curriculum

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